You are browsing the archive for 2012 July.


10:00 am in Opportunities, What's Exciting by Nick Smith

Interactivos?’12 Nuvem  – Autonomics: Rural Science. Call for Projects
Call for Projects

In partnership with Medialab-Prado, Nuvem will select 5 proposals for collaborative development at the rural hacklab in Visconde de Mauá (Rio de Janeiro, Brazil) between November 1 and November 17, 2012. Researchers, professionals and amateurs are invited to send projects dealing with communications, agriculture, food, drinking water, energy, transportation or bio-construction, from a rural perspective. Deadline: August 18, 2012. [+info]

Interactivos?’12 Liubliana: Obsolete Technologies of the Future
Call for Collaborators

Ljudmila, media lab digital of Ljubljana, in collaboration with Swiss Mechatronic Art Society of Zurich and Medialab-Prado open a call for collaborators to take part in the development of the selected projects for Interactivos?’12 Ljubljana: Obsolete Technologies of the Future workshop (September 5 – 15, 2012) at Ljudmila Medialab in Ljubljana, with the participation of advisors and assistants. [+info]

Grants for Creation 2012

Through this call for grants for contemporary creation 2012, the Arts Department of the Madrid City Council aims to support individual and collective creators as well as initiatives of permanent spaces for creation and independent cultural agents, thus contributing to reinforce the creative network of the city and reach a greater dissemination among the citizens. [+info]

Plase note: Medialab-Prado will be closed in August.
More information:


Artist’s Brief: Digital Craft Commission

9:55 am in Commission, Programme by Nick Smith

Artist’s Brief: Digital Craft Commission
bloc in partnership with Glyndwr University and the Arts Council of Wales is seeking four makers to design and create a new craft work using collaborative online tools and innovative 3D production facilities.

About bloc
bloc is a Wales-based organisation and international hub of creators, producers, makers and thinkers supporting creative uses of technology. For over twelve years it has been a leading advocate of creative technology in Wales, producing a series of groundbreaking festivals, commissions, events, and research projects. bloc challenges and investigates innovative forms of artistic, business and social innovation that are enabled by technology.
northern bloc is the branch of bloc operating in north Wales.

Commission Overview
A commission for four Wales-based designer-makers to undertake an excercise in digitally facilitated co-design and production.
The makers will:

• co-design a craft work using online collaborative software
• produce the craft work using computer-aided manufacturing facilities at Glyndwr University
• attend a public discussion event to share insights gained through participation in the project


• extend professional networks
• communicate design ideas to others and receive feedback
• further understanding of potential and limits of computer-aided manufacturing
• further understanding of potential and limits of computer-aided design
• share decision-making on output
• explore routes for designing and making in rural Wales


• collaboratively designed craft work
• discussion event with project participants, partners and public

Makers’ Role
Each of the four makers will contribute and explore ideas for the design of a craft work using online collaborative software. They will develop these ideas in collaboration and finally produce the craft work using computer-aided manufacturing facilities at Glyndwr University 3D Workshop.

Through their practical engagement with the project, the makers will explore innovative aspects of collaborative online design, its advantages, limitations and potential for use in the creative craft sector.

Design Limitations
Design will be limited by use of free open source software.

Physical Limitations
Physical craft work will be made using computer-aided manufacturing facilities available at Glyndwr University 3D Workshop for final production including:

• GRAPHTEC CE5000-60 – Paper / Vinyl Cutting
• PERFACTORY STANDARD UV – Rapid Prototyping
• SPIRIT GX 60W – Laser Cutting / Engraving
• FARO SCAN ARM – 3D Laser Scanner
• FORMECH 300X – Vacuum Forming

The commission has been developed by a northern bloc working group who will continue to inform and monitor the project throughout. The group includes:

• Dr Justin Marshall – Associate Professor of Digital Crafts, University College  Falmouth
• Dr Emma Posey – Director, bloc
• Iolo Williams – Development Officer, Arts Council of Wales
• Dr Stuart Cunningham – Academic Leader Creative Industries, Media, Performance and Humanities, Glyndwr University
• Tracy Piper-Wright – Lecturer in Fine Art, Glyndwr University

In addition, the makers will have direct access to support from:

• Dave Jones, Technician/Demonstrator in Fine Art, Glyndwr University
• Tracy Piper-Wright, Lecturer in Fine Art, Glyndwr University

Makers will attend:
Introductory Session at Glyndwr University comprising:

• discussion and introduction to online collaborative design
• demonstration of the available computer-aided manufacturing facilities

Makers will have the opportunity to attend:
Facilities Workshop at Glyndwr University comprising:

• a selection of all day hands-on workshop each dealing with one of the 3D Workshop’s computer-aided manufacturing facilities


• Introductory Session - Glyndwr University, Wrexham
• Facilities Workshops  - Glyndwr University, Wrexham
• Design - online (makers work from home, studio or other location of their choice)
• Production  - Glyndwr University Wrexham
• End of Project Discussion Event -  Glyndwr University, Wrexham

Co-design Technlogies
This is an innovative project and there are no open-source technolgies specifically designed for collaborative craft design. Makers will use the following online tool for core communication during the project :

• Big Blue Button

and may explore alternatives and supplementary tools such as:

• Google Sketch-Up
• Google Drawing

A number of partner organisations have come together to develop this project:

• Glyndwr University
• University College of Falmouth
• Helfa Gelf
• Arts Council of Wales

Each participating maker will receive £100 contribution to expenses.

Key dates

• Application Deadline:  16 August 2012
• Notification of selected makers: 30 August 2012
• Introductory Session: 11 September 2012
• Development:  14 October – 7 December 2012
• Facilities Workshops - six dates October 2012 tbc
• End of Project Discussion Event:  14 Dec tbc

How to Apply
Send a CV and covering letter identifying your suitability for the commission to Datrys at the address below.

Point of Contact
The project is managed by Datrys. Please send applications and enquiries in the first instance to:

Dominic Chennell

• post: Datrys, Ciafaic, 25 Watling Street, Llanrwst, LL26 0LS
• email:
• tel:             01492 642 291


About Glyndwr University
Based in Wrexham but with campuses and facilities around North East Wales, Glyndŵr University champions the spirit of enterprise and an outward-facing philosophy. Inspired by Welsh hero Owain Glyndŵr, it aims to be bold, inspiring and enterprising in everything we do.
The courses are tailored to be relevant to industry and professional applications. It works closely with partners in business including Airbus, Rolls Royce and the BBC to ensure our graduates get the skills they need to gain employment.

About Arts Council of Wales
Arts Council of Wales is an independent charity, established by Royal Charter in 1994. Its members are appointed by the Welsh Government’s Minister for Housing, Regeneration and Heritage.
Its principal sponsor is the Welsh Government. It also distribute funding from the National Lottery and raise additional money where we can from a variety of public and private sector sources.
It is the country’s funding and development organisation for the arts.
Working together with the Welsh Government, it is able to show how the arts are helping to meet the Government’s policy ambitions.

About Helfa Gelf
Helfa Gelf /Art Trail, North Wales’ biggest Open Studio Event, invites you to visit artists at work in their studios this September.
Now in its seventh year, this free annual event is now spread right across North Wales with studios taking part in Gwynedd, Conwy, Flintshire, Denbighshire and Wrexham. It is a unique chance for visitors to peek behind the scenes, experience this normally hidden world and get to chat to the artists and crafts people about their creative process.

About University College of Falmouth
University College Falmouth is a HE institution based in Cornwall, specialising in art, design, media and performance. The Autonomatic research group are based in the Design School and undertake a range of activities framed by an interest in the creative potential of digital tools. Members include practitioners with skills and experience in designing in ceramics, metals, glass, plaster, plastics and textiles. Alongside internationally recognised individual practices, their research seeks to build and reflect upon the revolution in digital manufacturing which is gaining pace through new business models and production systems that can be aligned with the flexibility and individuality of the craft workshop.

Technology Weblinks
Computer-aided manufacturing:


Co-design technologies:


Darklight 2012:LoFi vs HiFi –> Game On!

10:11 am in Festivals, What's Exciting by Nick Smith

24 – 26 August 2012, The Factory, Grand Canal Dock

Darklight is Ireland’s premier festival celebrating independent, DIY, animation and artist films.
We’re looking for submissions for this year’s Darklight Festival from DIY VFX aficionados.
Have you produced a film with your own approach to in-camera / post production VFX ? Perhaps you had your own homemade green screen shoot? Or even made your own Sci-Fi monsters out of pipe cleaners and lego? Analogue or digital –  we want to see work from all innovative filmmakers out there who have used homegrown techniques to produce VFX for your productions.
++ Submission Information ++
You can submit your work to us via email or by post. You can send youtube / vimeo links etc to info at darklight dot ie. Alternatively, you can post DVDs to Submissions, Darklight Festival, The Factory, 35a Barrow Street, Ringsend, Dublin 4



Imagina Atlantica

2:10 pm in What's Exciting by Nick Smith

The competition is intended to promote creativity in the Atlantic Area. It is open to any organisation or any person aged 18 or over resident in the European Union and the teams must have a international element.

The purpose of the competition is to make digital artworks that highlight heritage, and that will be exhibited in a public space.

Between six and eight teams will be chosen to be exhibited in Angoulême in December 2012, and then in 2013 they will be displayed in partner countries. A prize will be awarded to each team which is selected to exhibit.

The competition rules and press release are attached and more information on the project can be found

The deadline for applications is 3 September 2012
The main contact for competition is

The project IMAGINA ATLANTICA is developed within the transnational cooperation Programme of the Atlantic Area INTERREG IV B financed by the European Regional Development Fund (ERDF)

It aims to create an Atlantic area cluster focused on new image technologies and their application in the innovative digital promotion of Atlantic Heritage. It gathers 7 partners, local authorities, transborder association, and an SME from 4 Atlantic area countries, Wales, France (Poitou-Charentes), Spain (Galicia), Portugal (North): the leader GrandAngouleme from France, Eixo Atlantico from Spain and Portugal, Deputacion de Ourense from Spain, Xunta de Galicia from Spain, Fundaçao da Juventude from North Portugal and CAST Limited from Wales.

Outcasting: Fourth Wall Festival

2:05 pm in What's Exciting by Nick Smith

1 October – 30 November 2012, Cardiff.

Outcasting: Fourth Wall (O:4W) is the first artists’ moving image festival for Cardiff, Wales. O:4W aims to take artists’ moving image to a wider public through a number of different platforms, venues and opportunities both virtual and physical using traditional screenings, installations and site specific commissions.

It is timed to coincide with a lot of activity in Cardiff over the two-month programme, including Artes Mundi 5, Cardiff Design Festival, Soundtrack Festival, Swn Festival and Made in Roath to attract maximum exposure for the participating artists.

After a hugely positive first round of submissions we are now placing a final deadline for commissioning new work / installations of 31 July and for screening existing work the deadline is 31 August.

Please send by email only to

If you are interested in screening or installing existing work please send a brief (200 words max) outline of your practice with up to 5 jpegs and / or a link to your work online.
If you are interested in being commissioned for a new site-specific work please send as above with an additional commissioning proposal (500 words max).

The commissioning process will be based on a dialogue between the artist, the programmers and the venues. If you have an idea we will try to find a suitable space for it.
All artists selected will receive either a commission or a screening fee and there are no registration or submission costs for this event.

The festival is funded by the Arts Council of Wales Festivals fund, with support from Cardiff Council. The festival will be curated by Michael Cousin (Outcasting, g39) and Ruth Cayford (St David’s Hall).


To see the original email please click here


2:03 pm in Festivals, What's Exciting by Nick Smith

Jenny Baines, Oliver Bancroft, Richard Bevan, Stephen Broomer, Zöe Brown, Louise Colbourne,
Nick Collins, Melanie Counsell, Sean Edwards, Bea Haut, Jim Hobbs, James Holcombe, Michael Jones, Irena Kalodera, Chris Kennedy, David Leister, Denis Masi, Jayne Parker, Vicki Thornton

One Hundred Foot is the working concept for a new gathering of filmmakers’ and artists’ 16mm films which will make its debut premier this Sunday, July 15th, 2012 with an inaugural screening at Latitude Festival in Suffolk. As an industry standard, 100 feet of film (approximately 3 minutes) is the given length for a small spool of 16mm film. This given/standard/restraint has been used by artists in the past and remains a pertinent form/format for creating films. Utilizing this number, a film can be conjured up within the parameters of two distant but specific points – 0 and 100. In understanding that film, as opposed to digital, is measured in this tactile and physical form of length, the filmmaker/artist must address the issue of time through the measurement of a material length. For some, this constraint is seen as a time limit; for others, it becomes a finite amount of physical material in which to construct a work, similar to a sculptor’s material; and again, for others, their considerations may combine or reach beyond these deceptively simple approaches. The concerns around this issue are as idiosyncratic, subjective, and varied as the artists’ work itself – yet it is within this standardized and objective limit of 100 feet of film, that each maker must compose their subject matter through an exercise of economy. Whatever the filmmaker’s or artist’s intent, there is no doubt that this specific measurement is an actualized consideration for any artist working with film.

Holding true to this interest, and while still being open to interpretation, Jim Hobbs has collected 19 films by artists and filmmakers whose work falls within the parameters of One Hundred Foot. Collage, found footage, handmade processes, film manipulation, short sketches, finished works, end of reels, rushes, and cans that haven’t been off the shelf in years – these films offer up a type of B-side mentality and a glimpse into many of the artists working process.
As part of the Latitude Festival, the selected 16mm works will be screened in a small film gallery in the woods, set between the large stages (iArena and In The Woods Arena), offering a type of analogue oasis from the commotion outside. The films will run for approximately 60 minutes, and be shown on the hour from 14:00- 18:00. Additional screenings this autumn will be taking place in the UK and USA with dates to be announced shortly.

July 15, 2012 – 14:00-18:00 – The Big Screen at Latitude Festival, Suffolk, UK

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by Rob

“A Collective Memory of Childhood” Launch Event

2:01 pm in What's Exciting by Rob

Please join us for the launch event on 28 July 2012, 2 til 5 PM, at Furtherfield Gallery.

Artist and composer Michael Szpakowski has worked with local children and their families to create a generative sound sculpture that invokes the collective memory of childhood, drawing on the memories of Haringey residents from all over the world.

Through a series of celebratory events at Coleridge Primary School and in Furtherfield Gallery, Michael gathered field recordings of children’s’ rhymes: playground, skipping, clapping and those of other games from three generations of local residents, in every language that is spoken locally. These are mixed with fragments of a magical and gentle Summer music that he will compose to fit with the sounds of the park – working with modal and pentatonic scales and scoring for bells, flutes, harps and singing bowls.

The resulting immersive soundscape, with fragments of children’s rhymes spoken by many generations changes constantly and kaleidoscopically, drawing on the texts and music in endless variations will be audible during opening hours in the area around the gallery and spill over into the adventure playground from July to September 2011.

The project is part of PARK ART… in Haringey – an alternative, multi-venue sculpture park for the London Borough of Haringey, produced by UP Projects in partnership with Haringey Council and supported by Arts Council England.

Furtherfield Gallery
McKenzie Pavilion, Finsbury Park
London, N4 2NQ

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by Rob

Pop-Up Photo Studio

2:01 pm in What's Exciting by Rob

Saturday 11 August / 11 – 4
At Turner House
Taking inspiration from Daniel Meadow’s early works, create your own retro self-portrait. Learn to control lighting, effects and direct your own shoot in our pop-up portrait studio. Bring along your own 70′s and 80′s threads or tog yourself up with our costumes and props to transform your look and travel back in time!
This activity is free but booking essential, please email

The Floating Cinema

1:46 pm in Commission, What's Exciting by Nick Smith

The shortlisted architects for the New Floating Cinema are:

- Nilsson Pflugfelder (Berlin/London)
- vPPR (London)
- OBRA (New York/Beijing)
- Duggan Morris (London)

Many congratulations – we’re looking forward to working with you all this summer.

To find out more about the floating cinema project visit here



1:36 pm in Events, What's Exciting by Nick Smith

A twelve-day prelude moving across the city; a twelve-hour sound art opera
of betrayal and rebellion culminating in a spectacular series of
disturbing performances in Chelsea College of Art Parade Ground; a one-day
coda of debate.

Moving Forest expands the last 12 minute of Kurosawa’s adaptation of
Shakespeare’s Macbeth, ‘Throne of Blood’ (1957), into a sonic performance
saga with a prelude of 12 days, a durational performance of 6 acts in 12
hours and a closing Coda for the sake of argument.

First presented at Transmediale.08, Berlin 2008, Moving Forest London maps
an imaginary castle and a camouflaged forest revolt onto the
hyper-playground of the London metropolis on the eve of Olympics 2012.
Presented by a temporarily assembled troupe AKA the castle, Moving Forest
brings together diverse visual/sonic/electronic/digital/ performance
artists along with writers, walkers, coders, hackers, mobile agents,
twitters, networkers and the general public to realize a contemporary
version of a classic play. Making use of all media, the acts elaborate
operatic manoeuvres into an escalating scheme of conspiracy and its
contemporaneous political manifestations. The camouflage tree branches of
Birnam Wood are electronically updated with contemporary forms of stealth
and insurrection. Armed with signals and slogans, the Moving Forest forces
an entry into the Castle. A final merging of forest and castle occurs
during a moment of downfall, jubilation and loss.

PRELUDE – 12 days – How does a forest move?
During these 12 day prelude leading up to the 6 acts 12 hour performance
day, self- assigned/collectively mobilized acts and actions in the form of
walking, reading, talking, workshops, performance, installation take place
in London metropolis and on the net.

PERFORMANCE – 6 acts 12 hours
In the forest (greater London metropolis), omen[act0] begins with witches
messaging prophecy and prediction. Inside the castle, classic and
contemporary tales of remorse[act1], betrayal[act2] and overthrow [act3]
unfold. Each act is realized by collaborating visual, sound and
performance artists making use of all mediums, elaborating operatic
manoeuvre into an escalating scheme of conspiracy and its contemporaneous
political manifestations.

Outside the castle, the mobile forest, electronically updated with
antennas, electronic magnetic waves, geolocation, armed with bytes and
pixels, signals and slogans, is assembled for simulated insurgency
measures. Mobilized urbanites, empowered by free network emissions, carry
the camouflage tree antennas, in a spider-shaped movement,
towards the Castle Central. As the sheer strength of signals forces an
entry into the Castle, a final merging of forest and castle occurs during
the act4 – Insurgency; a moment of downfall, jubilation and loss. The act
of eternal return [act5] brings us back to [act0]omen set admist a dusted,
ruined castle.

During the 12 hour performance, Harwood’s 12 hours rendering of the last
12 minutes of Throne of Blood (Kurosawa) is projected, act by act, along
with the performance at Triangle Space.

July 5, CODA – One day Workshop!
This workshop follows on from the Moving Forest event on July 4 as a coda,
giving a time for reflection and for developing the argument and
experience of the work along other lines. It involves participants,
organisers and guests, and people from CCW, CCS, RADA and activists,
artists and others from across the sprawl.

What are the aesthetics of the unitised/securitised/database city, one
scorched by thick steams of capital, excitation and control? What forms of
timing, synchronisation, disruption and commune are possible, dead, or
making themselves happen? What kinds of signals and distribution can start
other forms of composition? What lines do the arrows that fill the air
describes, how does the forest move?

Taking Moving Forest as a case study, the conference gathers together
thinkers, artists, programmers, schemers and strategists to provide a
context for unravelling complex innovative and challenging performance